![]() ![]() For example Max ammunition filling your clip came in WW2 before Treyarch did it.ĥ)BO4 -flawed gameplay incredible maps and 2 storylines as well as different game modes the first time since BO2.Ĥ)Cold war - BO4 gameplay loop but perfected but with no story and subpar maps but it has the most content.ģ) BO1 -If WAW was the foundation then this game was the revolution. ![]() This experience also fixed aspects of the game that treyarch didn’t even acknowledge until later games. Now with that said you’re looking at a game mainly composed of lows.Ħ) WW2 -severely underrated experience that focused more on the horror found in WAW that was never truly recreated until this game. So why rank it here? Because BO2 highs can be found in BO3 or if you are a fan the takes in BO4. This was a product of the community wanting zombies and this is what we got, a mess…Ĩ) WAW - the foundation of zombies everything from here onwards can only go up.ħ) BO2 - this game is known as the best highs and worst lows of zombies. 9) Advanced warfare -had nothing going for it and the challenge was there but the community cried because god forbid exo zombies making you use your skills to survive.
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